c constructor call superclass with code examples

In C++, constructors are special member functions of a class that are called when an object of that class is created. Constructors are used to initialize the data members of the class and to perform any other setup required for the object to be in a valid state. In some inheritance scenarios, we need to call the constructor of the base class in the derived class constructor. In this article, we will explore how to call the superclass constructor in C++, with code examples.

What is a Superclass Constructor?

A superclass constructor is a constructor of a base class (parent class) that is called when a derived class (child class) is created. In C++, when a derived class is created, the default constructor of its base class is automatically called, but we can also call the superclass constructor explicitly in the derived class constructor if we need to perform any additional setup.

Syntax: Calling Superclass Constructor

To call a superclass constructor explicitly, we use the following syntax in C++:

DerivedClass::DerivedClass(Arg1Type arg1, Arg2Type arg2, ...) : BaseClass(arg1, arg2, ...) {
    // Other initialization code for the derived class
}

In this syntax, DerivedClass is the name of the derived class, Arg1Type, Arg2Type, etc., are the types of the arguments passed to the derived class constructor, BaseClass is the name of the base class, and arg1, arg2, etc., are the values passed to the base class constructor.

The colon : in the syntax above introduces the member initialization list, which is used to initialize the data members of the derived class and call the superclass constructor.

Code Example: Calling Superclass Constructor

Let's take an example to understand how to call the superclass constructor in C++. We have a Person class as a base class, and a Student class as a derived class. We want to create a Student object and initialize the Person data members.

#include <iostream>
#include <string>

class Person {
public:
    Person(std::string name, int age) {
        this->name = name;
        this->age = age;
    }
    std::string name;
    int age;
};

class Student : public Person {
public:
    Student(std::string name, int age, int grade) : Person(name, age) {
        this->grade = grade;
    }
    int grade;
};

int main() {
    Student s("John", 18, 12);
    std::cout << "Name: " << s.name << std::endl;
    std::cout << "Age: " << s.age << std::endl;
    std::cout << "Grade: " << s.grade << std::endl;
    return 0;
}

In the above code, we have defined a Person class with data members name and age. We have also defined a constructor for the Person class that takes name and age as arguments and initializes the data members.

We have then defined a Student class that is derived from Person using the public keyword. The Student class has an additional data member grade. In the constructor of the Student class, we call the Person constructor explicitly using the syntax we described earlier. We pass the name and age arguments to the Person constructor, along with the this pointer, which is implicitly passed to the constructor.

In the main function, we create a Student object s with name "John", age 18, and grade 12. We then print the name, age, and grade data members of the Student object using the std::cout statement.

When we run this code, the output will be:

Name: John
Age: 18
Grade: 12

Conclusion

In conclusion, calling the superclass constructor is a useful technique in C++ when we need to initialize the data members of the base class in the derived class constructor. We can use the member initialization list syntax to call the superclass constructor explicitly and pass the arguments required by the base class constructor. This technique is essential in inheritance scenarios and can help us to write cleaner and more maintainable code.

Sure! Let's dive a little deeper into constructors, and also touch on the concept of inheritance.

Constructors are special member functions of a class that are responsible for initializing the object's data members. When we create an object of a class, the constructor is called automatically to initialize the data members to their default values. If we want to initialize the data members to specific values, we can pass arguments to the constructor.

In C++, each class can have one or more constructors, but they all must have the same name as the class. Depending on the number of arguments they take, constructors can be classified as default constructors, parameterized constructors, or copy constructors.

A default constructor is a constructor that takes no arguments. If we don't define a constructor for a class, C++ will generate a default constructor that initializes the data members to their default values. For example:

class MyClass {
    int x;
public:
    MyClass() {
        x = 0;
    }
    int getX() { return x; }
};

In this example, we have defined a default constructor for MyClass that initializes the x data member to 0.

A parameterized constructor is a constructor that takes one or more arguments. We can define these constructors to set the initial values of the object's data members according to the arguments passed to the constructor. For example:

class MyClass {
    int x;
public:
    MyClass(int a) {
        x = a;
    }
    int getX() { return x; }
};

In this example, we have defined a parameterized constructor for MyClass that takes an int argument a to set the value of the x data member.

Finally, a copy constructor is a constructor that takes an object of the same class as its argument and initializes the object being created with a copy of the argument object. Copy constructors are used to create a new object that is a copy of an existing object. For example:

class MyClass {
    int x;
public:
    MyClass(const MyClass& obj) {
        x = obj.x;
    }
    int getX() { return x; }
};

In this example, we have defined a copy constructor for MyClass that initializes the x data member of the new object being created with the x data member of the object passed as an argument.

Inheritance is another important concept in object-oriented programming. Inheritance allows us to create a new class (the derived class) that is based on an existing class (the base class). The derived class inherits all the data members and member functions of the base class, and can also add its own data members and member functions. Inheritance allows us to reuse code and create hierarchies of classes.

In C++, inheritance is implemented using the : public syntax. For example:

class MyBaseClass {
    // ...
};

class MyDerivedClass : public MyBaseClass {
    // ...
};

In this example, we are defining a derived class MyDerivedClass that is based on the base class MyBaseClass. The : public syntax indicates that MyDerivedClass is publicly derived from MyBaseClass, which means that all the public data members and member functions of MyBaseClass are also public in MyDerivedClass.

In conclusion, constructors and inheritance are important concepts in object-oriented programming that allow us to create and organize classes. Constructors enable us to initialize the data members of a class, and inheritance allows us to create hierarchies of classes and reuse code. By mastering these concepts, we can write cleaner, more maintainable, and more powerful code.

Popular questions

  1. What is a superclass constructor?

A superclass constructor is a constructor of a base class (parent class) that is called when a derived class (child class) is created. It is used to initialize the data members of the base class and to perform any other required setup.

  1. How do you call a superclass constructor in C++?

To call a superclass constructor explicitly in C++, you use the following syntax in the derived class constructor:

DerivedClass::DerivedClass(Arg1Type arg1, Arg2Type arg2, ...) : BaseClass(arg1, arg2, ...) {
    // Other initialization code for the derived class
}

Here, DerivedClass is the name of the derived class, Arg1Type, Arg2Type, etc. are the types of the arguments passed to the derived class constructor, BaseClass is the name of the base class, and arg1, arg2, etc. are the values passed to the base class constructor.

  1. What are default constructors?

Default constructors are constructors that take no arguments. If you do not define a constructor for a class, C++ will generate a default constructor, which initializes the data members to their default values.

  1. What are parameterized constructors?

Parameterized constructors are constructors that take one or more arguments. We can define these constructors to set the initial values of the object's data members according to the arguments passed to the constructor.

  1. What is inheritance?

Inheritance is a concept in object-oriented programming that allows us to create a new class (the derived class) that is based on an existing class (the base class). The derived class inherits all the data members and member functions of the base class, and can also add its own data members and member functions. Inheritance allows us to reuse code and create hierarchies of classes.

Tag

Inheritance

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